The newest Apple gadget, the so called iPhone looks like a fresh and innovative product to the millions of potential customer in the cellphone market.But it looks very familiar to us, developers and UI addicted.
From the first official images of the phone, it looks like it is a portable widget engine, with all the usual services that you can find in the various Widget engines: weather, timetables, to do lists, clock (...). Even classical phone apps such as SMS have been "widgetized".
This can be either good and bad.
Good because Apple is a sort of trend setter company. If people will love and get used the new UI then all the other mobile gadgets will take advantage of it.
Bad because everyone will gently smile at you app and say: "Sorry, Apple did it first".
What about the other features?
- 2 Mpx camera: seen
- touchscreen (with the "multitouch" UI tech): nice but, in the end, seen.
update: I have to change my mind about this point: the interaction between UI and touchscreen is absolutely awesome; the responsiveness is impressive.
- mp3 and video player: seen
- 8 GB memory: nice
- 320x 480 screen res: nice, but N80 and other have similar resolutions
- Wi-Fi and BT 2 wireless conn: seen
- EDGE connection: GAH!!! Ok, the Apple guys say that next iPhone model will be a UMTS or HDSPA one, but all this stuff (especially the last point) is not enough to call it "revolutionary" neither justifies the Jobs claim to be "5 years ahead" of the competitors upcoming phones...poor N95 could feel offended :-)
The iPhone browser seems very usable, but I wonder how can be the navigation experience with a EDGE connection: I guess it's really bad and you're virtually forced to use Wi-Fi connection, which in USA big cities may be commonly used, but you can't say the same about smaller cities (or even big ones when you move to Europe).
A HDSPA connection will is required.
PS: here's a quite balanced analisys on iPhone.
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